The first bit of gameplay for A Plague Tale: Requiem is here and we are getting a whole lot more for this story in A Plague Tale
It feels like we waited so long for it, be here we go with our first look at the gameplay we are going to be getting in A Plague Tale: Requiem. This was one of the shining factors in the game the first time around and we can only imagine that Asobo Studio has improved upon it all since. It would be weird to take all of the awards, admiration, and time for the IP and not do so. Even if A Plague Tale is all centered around a nice little stealth gameplay loop to help tell an engaging story and give us a different take on how things could have been in history. Even if there are some extra supernatural elements here. I digress, as now we can dive in and see how the gameplay might have changed between the two titles.
Thankfully, it looks like the core elements from the first title will be back in A Plague Tale: Requiem. We will have some other options to sneak around and stay out of sight, all while trying to use the swarms of rats to our advantage too. There does seem to be a lean in on more of the action elements from A Plague Tale: Innocence in this little bit. Amicia and Hugo are using some of the bigger bits of firepower available during the time here and not just tossing rocks again. All of this does beg the question as to what did happen to them at the end of the first title that would drive them to the heart of all of this again. I guess that is why we are getting this game. Maybe we will get to see more of the crafting and other elements that were only lightly touched on in the last game, but in a full element of the experience. No matter the case, we are at least getting more of what made the game amazing in the first place.
A Plague Tale: Requiem — Gameplay Reveal
Asobo Studio and Focus Entertainment are thrilled to reveal the first gameplay of A Plague Tale: Requiem, the sequel to critically acclaimed and award-winning A Plague Tale: Innocence, in a new gripping trailer that premiered during The Game Awards 2021.
In this new trailer, as Robert Louis Stevenson’s poem “Requiem” sets the tone, witness the first glimpses of Amicia and Hugo’s epic adventure in a brutal, breathtaking world twisted by supernatural forces. After escaping their devastated homeland, Amicia and Hugo journey far south to new regions and vibrant cities.
Discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell, overcoming foes and challenges with a variety of crafted tools and supernatural powers.
Embark on a heart-rending journey in A Plague Tale: Requiem, set to release in 2022 on Xbox Series X|S, PlayStation 5, PC, and in Cloud Version on Nintendo Switch. The game will be available at launch on Xbox Game Pass for Console, PC, and Cloud.
Did you expect there to be a massive deviation from A Plague Tale: Innocence or that it would just build on the better parts of that game? Does it feel like there is more action going on in this gameplay bit or was that just to make an exciting trailer for everyone? Why do you think that the two have been pulled back in and will we get more of the supporting cast back in the mix again too? Tell us all of your thoughts on this and more down in the comments and then feel free to discuss it all. More for A Plague Tale: Requiem will be out there soon, and when that happens, we will share it all for you. Please keep checking back in for all of that and much, much more as we march forward in time.