Voidling Bound Is Splicing All Manner Of New Things In The World

Voidling Bound — Splicing Feature

Go behind the scenes with Voidling Bound, and see how the splicing system is going to work for our Voidlings

It is time to mix things up in the world of Voidling Bound, and take a look at how things will be spliced together in the game. That will be part of the core of the game, and now we have Hatchery Games here to show off how the feature will function in the game when it lands on the PC. They are combining a few titles and genres for Voidling Bound, so it makes sense that we will have a robust way to do the same within the game. If you were a fan of titles that bring weird creatures to life. I know you do. Not to mention, I am sure you like it when we are able to get more platforms spliced into our games, as we do have word that this one will be coming to the PS5, Xbox Series X|S, and Switch 2 in the future of 2026.

Those who have worked with mechanics like this in the past will already kind of know how it will function in Voidling Bound. Effectively, we will have a couple of these creatures in our control from all of the other 3rd-person shooting. Then, we will take them and grab certain aspects we like about them, and blend them together. All to make a newer and better version of a different one we still have control over. Pretty much, the upgrade system we will have in Voidling Bound as we head out there to lower the population of things that are taking over the planet. Again, you don’t have to just take my word for it, as we have the developer deep dive into this system for you to watch just a bit lower down. Blend it all into your brain and see if it is going to evolve your way of thinking for the game.

Voidling Bound — Splicing Feature


Become a Space Wrangler and take direct control of creatures called “Voidlings” in this action-packed sci-fi 3rd-person shooter. Shape them through branching evolution paths and upgrade their abilities to overcome bubonic swarms, pestilent bosses, and reclaim lush planets overrun by corruption.

Defenseless against a devastating parasite threatening all life forms, humanity must team up with recently discovered Voidlings to unlock their full potential through the neural bond. Become bound as one, as the last line of defence in our fight for survival.

Key Features:

  • Action-Packed 3rd Person Shooter where you take complete control of your monster. Shoot, slash, slam, and blast your way through battles.
  • Evolve across branching paths to customize your elemental alignment, appearance, playstyle, and abilities. Discover powerful mutated perks that change how each Voidling is played.
  • Level up your Voidlings and assign attribute points to customize their playstyle: strength, vitality, essence, recuperation, or agility. The choice is yours.
  • Cleanse vibrant handcrafted planets oozing with diverse enemies, each posing unique gameplay challenges.
  • Discover new Voidlings by rescuing and hatching eggs from infested locations. Get lucky and hatch rare natures that empower your Voidlings.
  • Breed to combine natures and attributes for even more power.
  • Collect body parts, colors, and eye genes to customize your specimens.
  • Craft unique Voidlings that combine the strength of all your discoveries. Unlock powerful synergies otherwise impossible to overcome, and ever-increasing challenges!

Were you expecting anything different when it comes to this system in Voidling Bound? Will there always be the perfect path for us to go down when splicing all of these things together? How many mutations will be too many when it comes to these cute little things? When do you think we will see this title out there on the consoles for all of the gaming community to have a crack at it? Evolve the comment section more with your thoughts and feelings, while also discussing all that we can for this one. Just be sure to also keep coming back to see if we have anything more to share for Voidling Bound as the game itself evolves and changes towards the initial release on the PC. I know this is not going to be a title for all, but it is going to scratch many itches out there, that is for sure.


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