Go behind the scenes again for Avatar: Frontiers Of Pandora to hear how the score and music will hit us harder in this Avatar title
One of the big things that played well in the Avatar films was the music. On top of the rest of the spectacle that the whole IP was built up as even if the story is one that we have seen many times over. That’s not a knock, but more of a push that the films are evolving the medium and everything. This is why we are here to talk about how Ubisoft is bringing in music for Avatar: Frontiers Of Pandora and trying to pull of the same feat in the video game. A game that is coming on December 7th for the PS5, Xbox Series X|S, and PC. So, it is also high time to get a little more hype for the game out there beyond all of the pre-order items we have already talked about here.
All of that out of the way, here we get to go behind the scenes for Avatar: Frontiers Of Pandora and have a listen to the music that was composed for this game. Given that most ignore the instrumentals, in general, when it comes to video games and only pay true attention when it is some modern playlist instead. In the films, the music helped to give us the scale and wonder. This is the same goal that they are going with in Avatar: Frontiers Of Pandora. Even to the point that they want us to forget we are playing a video game and just lean into the spectacle of it all. I do not think that is going to pay off well given that we are an active participant in the events here and not just passively watching. You can get a small taste of it just below to see if it is going to pull you in or out as they want.
Avatar: Frontiers Of Pandora — Behind The Music [BTS]
Immerse yourself in the music of Avatar: Frontiers Of Pandora. Get behind the scenes and witness how the game’s soundtrack composed by Pinar Toprak came to life.
Avatar: Frontiers Of Pandora releases on December 7, 2023.
You were born Na’vi but raised by the RDA. Get the “Child Of Two Worlds Pack” when you pre-order Avatar: Frontiers of Pandora.
Set after the events of the first Avatar film, you’ll embark on a journey across the Western Frontier, a never-before-seen continent of Pandora, as you join other Na’vi clans to protect Pandora from the formidable forces of the RDA. Created in collaboration with Disney and James Cameron’s production company, Lightstorm Entertainment, you will experience a first-person open-world action-adventure game exclusively developed to maximize the power of new-gen consoles and PC.
While I understand the use of music when it comes to the Avatar films, I am a little hard-pressed to see how it will have the same level of effect in this game. That is not to say that the artists did not do an amazing job and crafting and composing everything here, but music is used very differently when it comes to video games than it is for film. Sure, it can help emphasize certain aspects or help us to understand how we are supposed to feel during scenes, but we are never going to be able to be pulled out of the fact we are playing a game. Unless the goal is for us to stand idle in Avatar: Frontiers Of Pandora as our focus will be needed to keep everything going forward. I might just be splitting hairs based on the terminology that they used. We will know better by the end of the week, though.
How do you feel about the claims of the music here and will it hit just as well as the Avatar films did? Would you want it to pull you out of the fact you are playing a video game or will that always fail unless it is a music game by default? Do you think the game would have a different feel if they did not lean into the music as the films did or could it get away with just the basics instead? Head down to the comment section to discuss all of that and everything else we have to offer up for the game. We will have much more for Avatar: Frontiers Of Pandora in the coming weeks, so please keep on checking back for all of that and much, much more.