A new bit of story is here for Sekiro: Shadows Die Twice with little else to help guide us along the path Sekiro is going to take
Not much has been given up in terms of story for Sekiro: Shadows Die Twice thus far and most have been focusing on how hard the gameplay will most likely be in the game. This is another title from FromSoftware so that is something to expect, but there needs to be some kind of story or reason we are going about killing everything and trying to survive. Other than that is what we just have to do in Sekiro. Maybe that is why I have never been able to get into the other games the developer has put out there as I have been missing out on that. Maybe not though.
No matter the case, we have a new little preview of what the story could hold in Sekiro. I do mean little as it more or less just gives us the basics of Japanese history and lore with maybe a little bit of revenge mixed in for reasons. Just as most of these heroes in these games have going on. Not that this is always a bad thing, but it does not feel like there is much room to wiggle outside of the normal tropes when you go this route. Maybe Activision wanted them to make a new game but still keep it in an area that can be easy to follow with enough reason for the gameplay. That is how Sekiro: Shadows Die Twice is shaping up here with this little tease for me. Maybe the grander story will fix all of that and we will know it on March 22nd.
Sekiro: Shadows Die Twice — Story Preview
In the aftermath of a gruesome battle, the Owl finds a new apprentice.
Winner of “Best of Gamescom” and “Best Action Game” at Gamescom 2018, Sekiro: Shadows Die Twice is the next adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series.
Explore late 1500s Sengoku Japan, a brutal period of constant life and death conflict, as you come face-to-face with larger than life foes in a dark and twisted world. Unleash an arsenal of deadly prosthetic tools and powerful ninja abilities while you blend stealth, vertical traversal, and visceral head-to-head combat in a bloody confrontation.
Take Revenge. Restore Your Honor. Kill Ingeniously.
Did you expect there to be a deeper story for Sekiro or does that even matter to you on these kinds of games? Was there something deeper I missed out on here or do I need to know more about the core culture to fully understand it all? Are you looking for a deeper story in this style of games or will a basic revenge story be enough to drive the core of the gameplay? Let us know what is on your mind down in the comments and then feel free to discuss. We will have more for Sekiro: Shadows Die Twice and when we do, it will be here. Just be sure to keep checking in on the site to see and hear it all.