Absolution Is Coming To Call Of Duty: Infinite Warfare Next Week

Call Of Duty: Infinite Warfare — Absolution — Ember Map

The third DLC pack for Call Of Duty: Infinite Warfare will be hitting the PS4 next week with all the usual Call Of Duty goodies mixed right in

Not get all of the Call Of Duty titles all mixed up here, but the third major DLC for Infinite Warfare is about to drop on the PS4 so it is time to take note and not confuse this with any future DLC. None of that makes sense to me either. The takeaway here is that the most recent Call Of Duty title that Infinity Ward made for us last year will be getting its third major DLC drop as part of the Season Pass so get ready to dive into that and forget about the WWII one that Activision is also pushing at the same time. Of course, none of this goes toward the Modern Warfare Remaster that is also out there at this time. I think we may have hit a point where there is too much of one franchise going on at the same time here.

Anyways, Call Of Duty: Infinite Warfare is getting yet another DLC push here on July 6th for the PS4 version of the game. Presumably the Xbox One and PC versions will follow a month later as always. Also like all of the other DLC drops for the game, we are getting four new maps for multiplayer to experience and then another bit of the story for the Zombies mode here. This time we get Elvira herself giving us all the hints and tips in this new creature feature inspired bit of story here. It’s not every day you can say that Elvira is going to be in a Call Of Duty game and here we go with it, so be glad and get ready. Also you can have a look at the new maps and their descriptions just below all of these fun words.


Attack Of The Radioactive Thing!, the next action-packed chapter of the Call Of Duty: Infinite Warfare zombies experience, once again features the return of Willard Wyler, the enigmatic movie director villain portrayed with voice and likeness by Paul Reubens (Pee-wee’s Big Holiday, Gotham). Wyler has trapped the four protagonists inside an all-new horror film, set in the 1950s and in the style of the Creature Feature films of the era. Players will fight a new array of zombie enemies across a ravaged beach town where a government science experiment has transformed the residents into flesh-devouring zombies and introduced a new biological menace into the city. Additionally, horror movie icon Elvira, played with voice and likeness by Cassandra Peterson (Elvira: Mistress of the Dark, Elvira’s Movie Macabre), will help players survive and give them gameplay tips and side quests with her unique Elvira style. New weapons, traps and more will augment the hallmark Call Of Duty action, with Seth Green (Robot Chicken, Austin Powers) as “the Scientist;” Ike Barinholtz (Neighbors, Suicide Squad) as “the Rebel;” Jay Pharoah (White Famous, Saturday Night Live) as “the Soldier;” and Sasheer Zamata (Saturday Night Live, Inside Amy Schumer) as “the School Girl,” all making a return from the ongoing story in this all-new experience.

In addition to Attack Of The Radioactive Thing!, Absolution will also include four new multiplayer maps:

  • Bermuda — A shantytown created around the remnants of a crashed ship, Bermuda allows players to duck, dive, and wall ride from the fish market to the lighthouse in this small to medium sized map that’s been water-wasted and sandblasted.
  • Permafrost — Set within the chill of a frozen city skyline, Permafrost lets players stick to the ground and pick their plan of attack in one of three main lanes. They will traverse the map, moving from street side to train station, and hobo village to wrecked theater house in this small, tight-quarters map.
  • Fore — In Fore, the only thing miniature about this large map is the golf courses players will be fighting in. Fore features great visual variety as players swing around the sights and sounds of areas that brandish magical forests, giant creamsicles, and elevated castle walls.
  • Ember — Located near an old town castle, Ember is a remake of the Modern Warfare 3 classic map Resistance, featuring old world aesthetics retrofitted with modern technology. The surroundings include lava, gallows and a torture room, where players will want to stick close to their teammates.

Now that all of that is said and you are hopefully ready for the next wave of Call Of Duty: Infinite Warfare DLC, can we talk about the release pattern that Activision has here? It’s been the same for so many years that we get the latest in the franchise in November and then four major DLC drops over the course of the year until the next Call Of Duty lands in November. It’s nice and all and keeps gamers logging into the servers and what not, as well as Infinity Ward working still, but when is it too much? I’d like to say now as we technically have three titles we are juggling to keep up with and only one of them has not released yet. I know it confuses me quite often and I have to step back and try to make heads and tails of it all. Maybe it is truly time to start spacing them all a bit more.

Either space the game releases out more or maybe alternate years for the next Call Of Duty installment so we can still fully enjoy the last one. As it looks here, the PS4 players will be getting the last bit of DLC in the season pass a month before WWII launches and the Xbox/PC gamers will be getting it most likely weeks before. Is that enough time to fully enjoy the game before being shipped off to another? Not in my book. More so when you also expect them to all be going back to play older Call Of Duty titles that have been remastered and then juggle in the Zombies mode. Maybe it is finally time to slow things down or take a break. Even if it is the largest grossing franchise here, we gamers need a break…

What say you about the Call Of Duty: Infinite Warfare DLC though? Are you excited to play on with the Zombies mode a bit more and the new maps? Do you think that there should be a larger gap between each new IP so we can truly experience everything that the games and their DLC has to offer? Let us know down in the comments and of course discuss it all. For more on Call Of Duty in any of its forms, be sure to keep checking in here. We’ll have more of it all as time presses on and we will try to sort it all out for you to lessen the confusion.


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