Head out into the world with Dreadcore, and a new cyberpunk horror with the announcement we have for Dreadcore: Locked Unit
It feels oddly fitting that we have had a few dystopian and cyberpunk-style horror games announced here, and now we go out there with Dreadcore: Locked Unit. A new one on the way from a lone developer that is going to lean into some different themes than we have had as of late when looking at the genre. Themes like transhumanism and false freedom, to name a few, which weirdly do feel on point for the current climate out there. All so we can see more of the Dreadcore line out there and have a new and dark experience on our PC when it does come out there. It is a solo developer working on this, so the wait could be a bit longer than many other games like it. Something that could all be worth the wait when we look at what is coming.
In Dreadcore: Locked Unit, we get to step into the role of a concierge working for something called the Directorate. That happens to be the authoritarian government in this cyberpunk world, and we will be tasked with doing some of their bidding. Something that seems normal for our protagonist, until we learn about a locked unit 199. Something hidden in a basement, and that we have been lured into seeing. That is where the horrors will fire off in Dreadcore: Locked Unit, with our perceptions and various other things brought into question as we try to navigate this new mystery. Also, we will have the other horrible thing looming over our heads, too. All manner of existential horror is on the way to us, and you can get a small look at it all in the following video we have to offer up out there.
Dreadcore: Locked Unit — Announcement
In Locked Unit, players step into the shoes of a concierge working for the Directorate, the authoritarian government of a decaying cyberpunk world. What begins as routine duties spirals into a nightmare when he is sent into Unit 199, a sealed basement where corrupted machinery lures him into a virtual reality promising escape. Inside, he is torn between his bleak, monotonous real life and a simulated paradise that slowly unravels into existential horror.
The game leans heavily on themes of transhumanism, false freedom, and the ghost in the machine. It explores what happens when consciousness is trapped inside a system that pretends to offer liberation, only to tighten its grip the moment you try to leave.
Key Features:
- Cyberpunk Mystery: Explore a gritty, dystopian world under the Directorate’s control, where technology is both lifeline and curse.
- Psychological Horror: A slow-burning descent into existential dread, where virtual utopias collapse into nightmare.
- Puzzle-Driven Gameplay: Solve circuit-based puzzles, decrypt corrupted data, and navigate surreal mindscapes.
- No Combat, Maximum Tension: Minimal handholding. No weapons. No escape. Just you, the machine, and the choices you’ll have to live with.
Does the premise of Dreadcore: Locked Unit sound a little on-the-nose for our world, or am I drawing parallels that should not be drawn here? How deep into the rabbit hole will we all have to go in this one, and will we see it asking new questions along the way? Is this the newer season of this genre of games out there, or is it just a weird coincidence that we are seeing more of these landing? Let us take that dive into the mind, down in the comment section. I am sure we will see more for Dreadcore: Locked Unit as we head toward the end of the year, so please keep on logging back into the site to check it all out. We are suckers for a deep story over here, and these titles always seem to ask those kinds of questions.
