There Are No Ghosts At The Grand Will Bring Some Fun Music Back Into Our Lives

There Are No Ghosts At The Grand — Announcement

The announcement for There Are No Ghosts At The Grand seems to offer some fun gameplay while trying to show us There Are No Ghosts At The Grand

We are a sucker for a good musical around the offices here, and it looks as if we might have a wish come true the recently announced There Are No Ghosts At The Grand. A new title coming from the studio of Friday Sundae that looks to mix in the musical aspect of things with a narrative-driven adventure title as well. All of which revolves around an old English hotel that may or may not have ghosts. Hence the name, There Are No Ghosts At The Grand. Of course, there is a lot more to it all, and we can dig into it well before it launches out there on the Xbox Series X|S and PC. With some of the other platforms getting an official announcement later down the line, so we are not all left in the lurch.

In There Are No Ghosts At The Grand, we have just inherited a crumbling new hotel, as mentioned, but will be greeted by a whimsical caretaker to set things in motion. Then we will see things split between the day and night, where we will need to renovate and clean up the property, and then deal with the spirits of the dead, respectively. All over the course of thirty days and nights, in-game, and with a whole range of tools and “guns” to handle things. Guns that look like they will vacuum things up, or place things back in order, so we can keep the vibe moving along. There Are No Ghosts At The Grand is also a musical, so I have a feeling things will be timed in some way and then we will have to make some fun choices along the way to keep the vibe, fix the hotel, and make sure we only have the fun ghosts left wandering the property when we finally re-open it all. Have a look at the announcement just a little lower down.

There Are No Ghosts At The Grand — Announcement


Friday Sundae unveiled There Are No Ghosts At The Grand, a unique, narrative-driven musical adventure, set against a spooky British seaside town that’s bursting with supernatural secrets. There Are No Ghosts At The Grand will support Xbox Play Anywhere, allowing cross-save across console, PC, or cloud, and will be available on day one with Xbox Game Pass Ultimate and PC Game Pass, with additional platforms to be announced later.

In There Are No Ghosts At The Grand, players will inherit a crumbling English hotel and restore it by day while battling ghosts by night. They have exactly 30 days and 30 nights to renovate the crumbling building before it…or something else… claims them. With a sardonic cat, a talking power tool, and a twisting supernatural plot, this is a spooky, cozy, musical mystery unlike any other.

While the daylight lasts, players must use friendly, talking power tools such as the sand blaster, paint sprayer, furniture cannon, and daisy-chain gun, to blast the hotel back to its former glory. Renovating the hotel will require a good aim and some occasional puzzle-solving. Sometimes you’ll shoot paint and paper on walls, blow out broken windows, and smash old furniture. Other times, you’ll need to pause and consider some light environmental puzzles, using cryptic clues from the hotel’s past to guide your restoration.

But when night falls, the power tools will transform into weapons against the creatures that haunt the hotel hallways. Turn the vacuum cleaner upon supernatural entities, reveal invisible assailants using the paint sprayer, or subdue the slithering spooks with a well-aimed bookcase to the face, using the furniture cannon.

Players will meet a host of unforgettable characters while staying at the Grand. Not only do they each have their own poignant and humorous stories to tell, but also their own catchy song in which players can make dialogue choices through verse. From spooky ska to wartime jazz and even skater punk, There Are No Ghosts At The Grand’s original soundtrack is as eclectic as its mysterious characters.

Does the idea of There Are No Ghosts At The Grand pique your interest in the game, or do you only like the gritty shooter games out there? How long will it be before we see it landing on the PS5 or Switch 2? Will the gameplay be timed to keep the musical flowing, like in other games, or will it be free-flowing and only require timing during very specific segments of the game? Take to the comment section to discuss all of that and everything else that we can offer out there in the world. We will keep our eyes open for more with There Are No Ghosts At The Grand, so please keep on checking in for all of that and everything else that is on the way. Now if only we could get an Evil Dead: The Musical video game to crop up and give us more of that fun in our lives…


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