HUNGER For Salvation With New Gameplay Out For The Game

HUNGER — Official Gameplay

It is time to sate your HUNGER with a new PvPvE title on the way to us all that is also called HUNGER

There just never seems to be a way to sate all of ourselves out there with our video games, so I guess it is good that we have a new one on the way to us called HUNGER. Not the best way to start things off on our end, but we needed to start spreading the word on what GOOD FUN CORPORATION is currently cooking up for the PC. It also happens to be a new horror PvPvE game for us all to partake in when it launches out there. Along with that, it also does look like HUNGER will be taking us back to a setting in history that we rarely get to fight our way through as well. For all of those history nerd gamers out there who like to see more than the five usual settings we are thrust into with our video games.

Now, on to the more specifics we have for HUNGER before we can all dig into the gameplay. In the game, we will be whisked back to a war-ravaged Napoleonic Europe. A land that has been further twisted and warped by the violence and other “things” that all manner of monsters roam about. You and your team will then need to fight their way out into the various maps of the game to search out gear, upgrades, survivors, and many other things while not only fighting off those horrors, but also other squads of players out there doing the same thing. Once you find the main prize out there, you will then need to extract from the area with as many of your team still standing so you can make it home safely. All to upgrade and set back out into another match within HUNGER. Have a look at the gameplay just below, and some of the finer details for the game just below that.

HUNGER — Official Gameplay


War has ravaged Europe – but something far worse now grips the continent. A Bacterium of unknown origin has twisted the land, leaving behind only ruin, fear, and something far more sinister. In this PvPvE first person extraction RPG, players will scavenge a decaying world, face unspeakable horrors, and outlast rival survivors in desperate, high-risk expeditions where every step could be your last…

At its core, this is a deep, first-person RPG – one where your story unfolds through the high-stakes loop of a multiplayer extraction shooter. Progress from level 1 to 100 by completing quests, surviving Expeditions, and mastering a robust skill system that evolves with your choices. The extraction loop isn’t just a gameplay feature – it’s how you grow stronger, build your reputation, and gain access to advanced weapons, rare gear, bags, armor, cosmetics, ingredients, and other vital resources. Every Expedition shapes your path forward.

Players can also choose a unique crafting or gathering profession, allowing them to create valuable items – whether for personal use, to aid their friends, or to sell within the player-driven marketplace. Crafting adds a layer of economic and strategic depth, rewarding specialization and community interdependence.

Whether you venture alone or in duos or trios, survival demands strategy, nerve, and adaptability. The game features no wipe mechanics typical of the extraction shooter genre, ensuring your progress and story persist. Customize your appearance with cosmetics found as loot in-game, trade in a player-driven marketplace, and connect, quest, and transact with others in the social hub known as the Chateau. Proximity VOIP adds an immersive edge to every encounter – friend, foe, or something in between.

As players progress, the endgame expands the core extraction loop with distinct PvP and PvE experiences – including dungeons, boss encounters, and intense PvP combat – offering ever-evolving challenges for those who survive long enough to face them.

Prepare yourself for a world where death is not the worst fate.

Features:

  • Early Access launches with three large and very different maps, with more to come.
  • More than thirty weapons on Early Access launch with more to come.
  • Huge variety of gadgets, medicines, and tools with more to come.
  • Unique hybrid of shooting and slashing combat.
  • Large variety of customisation, including characters, bags and weapons – the majority of which are acquired for free in-game.
  • Deep and permanent RPG skill progression.
  • Multiplayer hub world – the Chateau – to interact with other players, NPCs, Professions, quest givers, and more.
  • Enormous build variety, with many viable playstyles.
  • In-depth questing and storylines.
  • Varied and engaging end-game content, including dungeons and boss encounters.
  • No forced wipes.
  • Proximity VOIP in Expeditions.
  • Gathering and crafting Professions.
  • Player-driven marketplace.

Find Your Place

In the unforgiving World After the End, your survival and prosperity are intertwined with the denizens of the Chateau – a broad array of quest givers, shopkeepers, stashkeepers, bounty hunters, and other Living. Completing quests and building your reputation broadens your access to new locations, abilities, characters, weapons, gear, and vital resources.

Intense & Brutal Combat

Deliver fire with a rifle or pistol, or lob explosive glass grenades with an experimental hand mortar. When the ammunition runs dry or the gap is closing too fast to reload, draw your axe or mace to enter lethal hand-to-hand combat. HUNGER is built upon a mix of methodical and frenetic ranged and melee combat as you enter a deadly and brutal dance with both the Hunger and other Living who seek to take what is yours. Find and equip armor, bags, trinkets, medicines, weapons, and shields to ready yourself for the different environments and battles ahead.

Progress & Build

While much of your equipment and weaponry may be lost, all experience contributes to progressing your Living and their level. Each of the Living has a set of unlockable, unique Passive, Tactical, and Ultimate abilities, alongside deep and extremely customisable mastery trees with more than 100 talents to choose from. Build your Living for stealth and solo play by quieting your footsteps and lockpicking doors. Specialise for ranged combat by quickening your reload speed and increasing your weapon control. Sacrifice your lethality and support your party by repairing their armor and healing them. Survival is the only measure of success.

Explore The Plague-Torn Landscape

Explore forests, villages, monasteries, citadels, mines, and more as you and other Living attempt to explore and plunder the remains of the World After the End.

Does it look like HUNGER is going to be a title to rival games like The Hunt out there or just another option if one gets bored? Do you think that the player-driven market is going to be a great thing out there or could it be yet another way some are going to try to launder real-world money? Do you like the setting and era of history we will be set in or do you think we should have been hoping for a vastly different one out there? Fight it all out in the comment section below and then keep that discussion flowing as long as possible. We will try to share all that we can for HUNGER going forward, so please keep checking in for all of those updates and then many others still on the way to us now. It is going to be one fun ride, indeed.


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