Mouse: P.I. For Hire Will Be Taking Some Of These Services Over To The Consoles

Mouse: P.I. For Hire — Console Announcement

The release of Mouse has been fully updated with the new name Mouse: P.I. For Hire and the game is coming to consoles too

It looks as if we are going to have a lot more fun out there as we dive into the fun cartoony nature of Mouse: P.I. For Hire, is the game is also heading to the PS4, PS5, Xbox One, Xbox Series X|S, and Switch when it drops in 2025. That is in addition to the PC announcement that started it all from Fumi Games and caught so many eyes on the title. A title that was originally just named Mouse for those who might be thinking this one is popping up out of nowhere. Yes, it also got the full name treatment in the mix of things too so we can help it stand out further from all of the other projects that are leaning into the style of an IP that just recently hit the public domain.

That is not the only announcement that came out here during recent times, though, as we have some fun new gameplay to look at for Mouse: P.I. For Hire. New gameplay that shows off much of the shooting and platforming that we already knew was on the way to the game. We also get to see how some of the cinematics will flow out there, how some of the cases will be handed out to our mouse detective, and a boss fight in the mix. Not to mention that it looks like we will also have to do some of the investigation work along the way by taking crime scene photos as well. A little bit for everyone to make this just not a generic shooter with an early animation style thrown over it. Have a look and see just what we are talking about with all of these other fun updates for the game.

Mouse: P.I. For Hire — Console Announcement


Extra, extra! Read all about it! Mouse: P.I. For Hire is coming to PC & consoles in 2025.

Have you been able to keep up on Mouse or did this name change and update catch you a bit off guard for it all? How many of the detective scenes do you think we are going to have in the mix and will it be perfectly balanced along the way? Will the bosses in the game offer up more than just jumping and shooting segments along the way or will their design be what sells the fight instead? Take a few shots down in the comments to let us all know what you are thinking about all of this and more. When we have anything further for Mouse: P.I. For Hire, we will certainly share it all here. Please keep on coming back to see and hear about all of that as we head into the next year.


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