New gameplay for KIBORG is here to help us all with the announcement that KIBORG is coming for us
You have to love it when fun little titles fly under the radar only for us to catch them with gameplay, just as we have here for KIBORG. This would be the next big title from Sobaka Studio that will be coming to market at some point that will have us in the role of a massive, shapeshifting, machine. At least, that is what we can tell based on the little bit we have to go on for KIBORG so far. Thankfully, that all comes from some gameplay and a basic description so we know it has to be close on the money for what we should experience at the end of the day. One would like to think, at least.
In any instance, here we go with something to look at for KIBORG. In addition to the visuals, we know it will have some rogue-lite elements in the mix while focusing in on the face-paced nature of things in the world. A world that will be shown to us through more of a narrative way than just anything. Yeah, that also does not give us all much to go on for KIBORG, but it is a new game where we get to brutally punch all manner of things with some giant metal fists. That is the stuff that gamers and the internet usually crave out there. Have a look and see if it is going to whet your whistle just for that.
KIBORG — Gameplay
KIBORG is a fast-paced, story-driven action game with rogue-lite encounters. Each challenge is unique and the narrative always moves forward, win or lose. Become an unstoppable war machine and face the consequences of your actions as you lead a resistance group on a faraway prison planet.
What are you first thoughts for KIBORG based on all of this? Will the rogue-lite elements be just for the encounters or will there be other things mixed in along the way of it all? How much will we be able to shift our character around in the game and will it be more than just basic cosmetics and specific weapons we get along the way? Head on into the comment section to discuss all of this and more. We have KIBORG on our radars now, so we will update you with as much of this as we can as we move closer to a full launch out there.