Assassin’s Creed Mirage Offers A Different Experience On The PC

Assassin’s Creed Mirage — PC Features

See the PC features for Assassin’s Creed Mirage to see just how this Assassin’s Creed will look a bit differently

Just in time to get us further excited for the launch of Assassin’s Creed Mirage on the PC this coming October 5th, we have a look at the different features that will be coming on this one. Not too much of a surprise as this is usually the case when it comes to Ubisoft games, but this time we get to see it a little bit beforehand. Not to mention, a little more to the gameplay for Assassin’s Creed Mirage in the mix that will be out there on the PS4, PS5, Xbox One, and Xbox Series X|S, when the game launches. Now, let us all dig into what is on the way to us with this release and how the PC version will be a little better when it comes to the visuals.

If you have not been around the block yet for these kinds of updates, this one is all about how Assassin’s Creed Mirage has been optimized for the latest INTEL tech out there and some of the higher end graphics cards. All to give us some solid HDR, frame rates, and raytracing. Something that some of the consoles cannot do, but also something that will generally cost you more to be able to have on your PC. At this point, though, you most likely are at the point where you can play Assassin’s Creed Mirage at this quality or will just be looking to the console versions to have the best experience you can have without fully breaking the bank. If it is time for an upgrade, have a look at the following video to see what you might want to look at when it comes to getting the best for the game out there.

Assassin’s Creed Mirage — PC Features


Play Assassin’s Creed Mirage on PC and fully immerse yourself in 9th-century Baghdad. Take advantage of INTEL technology to bring your gaming experience to the next level.

In Assassin’s Creed Mirage, you are Basim, a cunning street thief with nightmarish visions, seeking answers and justice. After an act of deadly retribution, Basim flees Baghdad and joins an ancient organization – The Hidden Ones. As he learns their mysterious rituals and powerful tenets, he will hone his unique abilities, discover his true nature, and come to understand a new Creed – one that will change his fate in ways he never could have imagined.

While all of this looks amazing, this is never what sells an Assassin’s Creed game for me. That all, generally, is in the story and basic gameplay we will have out there. Ever since the teams have shifted how they make the games and originally moved away from the yearly release schedule, that has been top-notch. Assassin’s Creed Mirage feels like it is going to be the make or break to see if Ubisoft can get back to the repeat cycle that makes the most money while not having to rely only on the graphics to sell their games. Hopefully, this is not a bad sign of things to come and just some extra hype to sell the game a bit more and give the fans out there more of what they want. Time will tell if we are all going to sink hundreds of hours into this one or not now.

Where is your stance on Assassin’s Creed games and has it ever been about the visuals of it all? Will you be upgrading a PC to be able to play with all of these things or will you stick to the level of visuals you have now? Is it just easier to go with games like this on the consoles to make sure you have the same experience across the board? Head into the comment section to discuss all of this and anything else you want for the game. Assassin’s Creed Mirage is almost here, but we will have more to share if we can. All you need to do is keep on coming back to see and hear about all of those updates and everything else we can offer out in the world.


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