The reveal for World War Z: Aftermath is here out of E3 to drag our bodies back into the horrors of the World War Z IP
Those pesky dead just will not stay that way, as we head back out in the recently revealed World War Z: Aftermath out of E3. This is the next expansion to the title that Saber Interactive gave us on the PS4, Xbox One, and PC not too long ago. It will also be hitting the PS5 and Xbox Series X through backward compatibility and later as a full release. You do not even need to own the original World War Z title to get access to it all, although owning it does bring the cost of this expansion quite a bit. It does come along with all of that content to play, so it makes sense that we only need to pay for the parts of it all that we do not own. We just get some choices for it all if we so want and can take advantage of it all.
World War Z: Aftermath is a bit more than just an expansion for the IP here too. It will take us to new locations (Vatican City and Kamchatka) with new stories and characters too. All of our favorites from before will be here and we will be able to experience the full title again with the characters too. All with the visual upgrades we would expect with a title bridging the consoles here. The interesting part is that we are also getting a first-person mode for World War Z here too so we can experience it all in that manner too. All with the same four-player co-op or AI companions along the way too. Have a look at a slight taste of what we will be getting here soon this year to keep this all a bit more alive again.
World War Z — Aftermath Reveal
World War Z: Aftermath turns the tide of our fight for survival back against the undead. Join up to three friends or play on your own with AI teammates against hordes of ravenous zombies in intense story episodes across new zombie-ravaged locations around the world: Rome, Vatican City, and Russia’s Kamchatka peninsula.
Key Features:
- New Battles From A World At War: Play as both new and returning characters as you take the fight to the undead with a brutal new melee system, decimating zekes with unique moves, perks, and dual-wield weapon options like the sickle and cleaver. Fend off new undead monstrosities, including swarms of flesh-hungry rats that will unleash total chaos on your team.
- The Next Generation Of Zombie Action: Play in glorious 4K|60 FPS on next-gen systems. Endure endless waves of increasingly difficult zombies in the new Horde Mode XL game mode, exclusive to PC, PlayStation 5, and Xbox Series X|S, featuring hundreds more zombies on screen than ever before possible (Horde Mode XL will arrive in a free post-launch update).
- New First-Person Mode: Experience a heart-pounding new perspective with Aftermath’s immersive first-person mode option.
- Deep Hero Progression: Level up eight unique classes — the Gunslinger, Hellraiser, Slasher, Medic, Fixer, Exterminator, Dronemaster, and all-new Vanguard class — each with their own perks and playstyles. Customize your weapons to survive any challenge, and conquer new daily missions with special modifiers for bonus rewards.
- The Complete World War Z Experience: Aftermath includes all content from World War Z: Game of the Year Edition, including full episodes in New York, Moscow, Marseille, and Tokyo.
- Play With Friends Anywhere: Aftermath supports up to four-player co-op with full cross-play between consoles and PC.
Have you been aching for a bit more of the World War Z game to experience or have you been slowly mastering it all in the background? Were you looking to give it all a go in a first-person mode from before or will this be the bigger reason to go back and play it all again from a new perspective? Do you think we will see more locations in the mix of all of this down the line or will it only be the two that we have listed with this announcement? Give us all of that feedback down in the comments and then feel free to discuss it all. If there is anything further for World War Z: Aftermath, know that we will share it all here. Just be sure to keep checking back in for all of that and everything else we have over the course of E3 and beyond.